

There are a few devs that roam this reddit.

When you talk about matchmaking, what you mean is that you have to sweat it to win. QC netcode was never not busted, which is a fucking achievement, considering q3 had no problems (we also had no idiots on wifi bitching about lag).Īlso, people are addicted to easy wins. Everyone can now join the fast-paced frag frenzy of Quake Champions, absolutely FREE You heard right - announced during QuakeCon 2018, Quake Champions is now available for all players to download and play for free on and Steam. The engine is no longer quake engine, therefore, we don't know what the fuck to even teach you. What makes it impossible to learn is the fact that zenimax and id killed the community by making game after game without tools for us. but it isn't enough, only real work on the matchmaking system will stimulate the game's life and multiplayer activity

I'm 100% sure that if there was a real matchmaking system then more people would play, bringing fresh meat in the quake community, but the fact that thoses new players get obliterated by some sweaty guys makes the learning curve a 50 meters high wall that probably 98% of new players don't feel like overcomingĪlthought I am so happy to see some of the steam guides people have made to make the newcommers life easier to understand the game mechanics etc. Honestly I find it sad how it ended up for quake, quake champions could have been so great, but too little people play it so they won't put any devs team to work because it would be costing tons of money for barely anything, guess what ? investors don't like it when they loose money over a game with such a small community Lol yeah they are totally milking the 400 people that play the game daily.
